CGMA - Air Loch's Bar
Painting still in progress

Painting still in progress

3d model sculpted in VR using Oculus Medium

Rough Concept sheet to solidify ideas before jumping into VR

Rough Concept sheet to solidify ideas before jumping into VR

Project done for week 4 of CGMA's Production illustration and Enviornment Painting with Nick Hiatt. This piece is another experiment to incorporate VR kitbashing and sculpting in Oculus Medium into my workflow. The topic I chose was a space bar similar to scenes such a Mos Eisley Catina from Starwars.

Concepted out some rough ideas in Photoshop then jumped into VR with medium and rendered with C4D and Octane, final paintover in Photoshop.