For my topic I choose to combine the elegant brutality of roller derby with high impact mech fights, while my scene slightly pivoted during the process I still feel it sticks with the initial idea.
I gathered some of the concept sheets and Sketchfab Uploads together so you guys can get a better idea on my process. Hope its helpful, and I plan on further documenting my process soon!
Process breakdown:
Photoshop used for concepting. Blender used for exporting models for use in Oculus Medium. Kitbash and sculpt in Oculus Medium. Render in keyshot. Final paint over in photoshop again!